[Shadowrun]
Post Apoc Survivalists

The group is done. The main clothing of all the models was painted in the same grey based urban camouflage pattern. All the webbing is in the same olive color.

I will use these models as mercenaries. They have a mostly uniform look, but with enough individual clothing in between to mark them as a non-regular military unit.


[Nemesis]
Core Game

Finally, the Scientist and the Captain join the Crew, again following the armour color as explained with the Mechanic.

Then I turned my attention to the aliens. They were zenitally airbrushed, where I tried to create a gradient from black to green by mixing in first green to black, then adding flesh for the lightest parts:

  • 71.057 Black
  • 72.027 Scurfy Green
  • 72.769 Flesh


[Nemesis]
Core Game

Next, the Soldier was painted, again following the armour color as explained with the Mechanic.


[Nemesis]
Core Game

Next, the Scout and Pilot were done. Each in their own colors, but following the armour color as explained with the Mechanic.


[Nemesis]
Core Game

The first player model is done, the Mechanic. Each of the characters will be painted in different colors, but one part of their equipment will have the same color: the armour. It was painted in

  • Vallejo 70.986 Deck Tan base coat
  • Secret Weapon Washes W012 Storm Cloud wash
  • Vallejo 70.986 Deck Tan highlight


[Warfork 40.000 - Rogue Rules]
Genestealer Cult

I primed the cultists using my airbrush and Vallejo grey primer.


[Battletech]
Thor

I painted in the red decorations, placed after no specific pattern and the metallic parts.


[Battletech]
Gladiator

I painted in the red decorations, placed after no specific pattern and the metallic parts.


[Battletech]
Thor

Over the white base coat I applied a wash (thinned brown ink and yellow ink), then drybrushed bone color and finally drybrushed white.


[Battletech]
Gladiator

Over the white base coat I applied a wash (thinned brown ink and yellow ink), then drybrushed bone color and finally drybrushed white.