[Warfork 40.000 - Rogue Rules]
Orks Marauders

My next project for my lunch breaks will be some SiFi Orks from Mantic Games. I ordered them on 08.11.2011 ... only two years ago. I have them assembled and ready for painting since about 1.5 years... you know, one of those fast side projects... about time to get some colour on them!

Here is the whole bunch:

This looks a bit like chaos, which would only be fitting for Orks, but the composition of the mobs is already planned.

Here is the Waaagh! Boss and the Nobs leading the mobs:

All models that did not have a backplate, got some modeled with putty. I really like all the fluff from the good old Rogue Trader Ork books, one of which is that all Orks wear backplates showing their allegiance. The newer GW models unfortunately do not all posess some, also the Mantic Orks don't have them on all models.

To get some variety to the support weapons (there is only one with the Mantic sprues), I did some scratchbuilding. In my bits box I found some bombs and fuel pods from 1/72 scale plastic models, which I used here.

The original support weapons, the muzzle being drilled open.

Flamers, built from GW Ork Shootas and fuel tanks.

Flamers, built from GW Ork Shootas and fuel tanks.

Plasma gun, built around the support weapon from the sprue; and a SAW type weapon, again a GW Shoota.

Plasma gun, built around the support weapon from the sprue; and a SAW type weapon, again a GW Shoota.

Plasma gun, built around the support weapon from the sprue.


[Warfork 40.000 - Rogue Rules]
Orks Marauders

When I bought these models I decided to do them in a quicker way than my usual basecoat-shading-highlighting steps given the mass of models and instead use the Army Painter colour blocking quick shade method.

I use leather brown base coat spray and the dark tone quick shade. First batch of models started:


[Warfork 40.000 - Rogue Rules]
Orks Marauders

The first 15 Orks are done. I painted them in groups of 5, taking 5 random models ignoring the final mob composition (marked on the underside of the base), to get total random composition colourwise of the mobs at the end.

Each group of 5 was painted with a different green skin tone (these three will be used across all the models).

As the dark shade will just make the metal darker, but will not add brown tones to simulate rust, I painted the first group's metal areas with Air Colour Rust first, then metal on top, leaving the rust show in the recesses - but this took to long, after all I want to quickly paint them. Starting with the second bunch, I painted all metal areas in flat silver, then added blotches of brown washes to simulate rust - this was much quicker.

With these models I left the basecoat brown on most parts of the models. With the next groups, I will add one more brown tone to each group, painting random clothes to get more variation on the Orks.

The miniatures are done as they are now, except the Quick Shade and the back plates. The back plates (and some checkers or triangular patterns here and there) I will paint after all models are brought to this stage; then by mob. The idea behind that is to have everything randomized, except the mob markings.

I hope I can keep the momentum I managed so far, then the Orks will be done until Christmas :-)


[Warfork 40.000 - Rogue Rules]
Orks Marauders

I painted up 15 more Orks. Basically, they look exactly like the first 15, 5 in each of the three different skin shades, but this group all had some clothes painted in Khaki Grey, to get some variation to the brown.

Half of the models done :-)


[Warfork 40.000 - Rogue Rules]
Orks Marauders

Last five Orks for this year. 35 in total done.


[Warfork 40.000 - Rogue Rules]
Orks Marauders

Ten more Orks done, 15 left.


[Warfork 40.000 - Rogue Rules]
Orks Marauders

The last 15 Orks are done:

Next up is the Waaagh! Boss, before the fun part of adding the mob markings can begin.


[Warfork 40.000 - Rogue Rules]
Orks Marauders

The Boss is done.

I created the flags for the Nobz and the Boss on the compter and printed them.

Then, I started on the first mob. It will have the classical yellow evil half moon on a turquoise background as mob sign.


[Warfork 40.000 - Rogue Rules]
Orks Marauders

The first Mob is done. I must observe that free hand painting of iconography is not my thing... I thinned the paint and did not overload the brush but my brush control is definitely lacking... :-(

Anyway, here is the result:


[Warfork 40.000 - Rogue Rules]
Orks Marauders

The second mob is done.