A gaming board in a weekend

The board received a wash of dark brown, then green in patches.

The hill the Marines need to defend is occupied by 4 buildings the Squats need to blow up. I placed them in a way, that the engineers can move from building to building by using two actions, so one whole turn. They can also chance however, making a combat move (rolling 2D4) and hope to cover the distance in one action, leaving them one action to start preparing the charges.

The hills all consist of three layers of cork floor tiles glued together. I then used pliers to break of the edges, thus creating a rough and uneven cliff face.

Finally, the hills got some areas coverd in sand as well. On the large hill, the sand forms right angles around at least one corner of each building, so that I know exactly where to place them for each game.