[Song of Fork and Heroes]
Mythical Agyptian Palm Groves

All the trunks and palm leaves are cleaned.

 

I used air drying clay to build up some small mounds into which I pressed the palm trunks.

 

The oasis was filled with a thin layer of leveling compound to hide the texture of the floor tiles. I then glued on some smaller rocks, before covering the whole base in PVA + my base colour and sprinkled on fine sand.


[Warfork Fantasy Battles]
Bretonnian Chevaliers Errants

The next knight is done.


2018-03-17 [Song of Fork and Heroes]
Mythical Agyptian Palm Groves

My Agyptian Terrain needs some vegetation. I have these plastic cake decoration palm trees for several years lying around, so I thought this would be a good opportunity to give them some purpose.

For the bases I again used the off-cuts of the floor tiles. I cut them in a way, that they fit in my standard storage box.

The edges were curved in random shapes and then beveled.

Here are the palms.

They were dirt cheap, the quality is accordingly. So I had to do quite some cutting and trimming on the trunks.

The leaves also need some trimming,


[Warfork Fantasy Battles]
Bretonnian Chevaliers Errants

The next knight is done. I painted the lance black, then grey and finally white stripes on it. The idea was to represent a wooden lance that was painted with slightly translucent white, so the woodgrain still showed.


[Warfork Fantasy Battles]
Bretonnian Chevaliers Errants

The next knight is done. The paint scheme was again inspired by (aka shamelessly stolen from) this blog.

Compared with the historical knights, I was at first happy that with the fantasy ones the barding was much more dynamic, flowing around the horse. This would certainly be nice for uniform barding. Not so for regularly painted patterns... the diamonds you see in the photos are the 3rd try, and still, if I follow various lines and creases on the barding, they don't turn out right - but at least now, when looking at the model from a distance, they don't look totally off.

I was also not able to match them in any convincing way at the top, that is why the red stripe runs along the top. I am convinced that the sculptor did something wrong; either that or my brain cannot fold (pun intended) around the crinkles...


[Warfork Fantasy Battles]
Bretonnian Chevaliers Errants

The second knight is done. The paint scheme was inspired by (aka shamelessly stolen from) this blog. With the head on the heraldry I tried to copy the front view of the head on the helmet.


[Warfork Fantasy Battles]
Bretonnian Chevaliers Errants

The first knight is done. The paint scheme was also taken from the same White Dwarf article the standard bearer and the the unit champion were inspired by.


[Warfork Fantasy Battles]
Bretonnian Chevaliers Errants

Ok, time to move on. I prepared the second batch of models, these are from the Fantasy Range of Black Tree Design. I painted the horses, the saddles, the armour and leather on the knights. Then I re-coated everything else black.

Ready to start on the fun part, the coat of arms.


[Song of Fork and Heroes]
Mythical Agyptian Terrain Mat

I used the same flock I already applied to the miniature's bases, basecoating with the dark one and sprinkling on highlights with the light one.

The mat after the flocking:

I then used the bottom of the board as a guide for cutting the mat. This meant that the parts folded over the sides remained. Those I painted with the base ochre brown, which gives me a nice frame.

Here is the mat with some terrain on and my Agyptians scouring the area for Richards pesky Greeks.

Here is the mat rolled up.


[Song of Fork and Heroes]
Mythical Agyptian Terrain Mat

A second coat gave a much better coverage.

I then used the same sand colour as for the obelisks and statues.

Then the whole board got a drybrush of white.