[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

Today, I finished the skin and blocked in the metallic colours.


[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

I started on the next batch of 5 models. Trousers and axe handels are done; the skin has the basecoat and the first layer applied.


[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

I painted another group of models over a couple of days; I followed the same scheme as with the other models, only some slight variations here and there.


[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

The 2nd group of five models is done:


[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

I painted the skin with the same basecoat, but with different highlight colours on these models:

  • 70.872 Chocolate Brown
  • 70.860 Medium Flesh
  • 70.845 Sunny Skintone

With the pelts, I added a small amount of violet for a third colour to the grey and brown.


[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

The last parts to paint were:

Axe handles

  • 70.941 Burnt Umber
  • 70.875 Beige Brown

    (stripes)

  • 70.876 Brown Sand

    (stripes within the Beige Brown stripes)

  • 70.941 Burnt Umber

    (redefine grain, cross through some of the lighter stripes)

Leather A

  • 70.822 German C. Black Brown
  • 70.983 Flat Earth
  • 72.040 Cobra Leather

Leather B

  • 70.871 Leather Brown
  • 73.201 Black Wash
  • 70.871 Leather Brown
  • 72.040 Cobra Leather

Gold

  • 72.058 Glorious Gold
  • 73.200 Sepia Shade
  • 72.055 Polished Gold

The first group is done:

 

 

 

With the next batch of 5 models, I basically followed the scheme from the first group. To slightly change the appearance (it is neither a uniform for the unit nor industrially manufactured clothes), I added blue to the basecolours of all the stripes.

The shirts I also painted slightly differently, but still using the same main colours as in the first group:

Shirt C

  • 70.984 Flat Brown
  • 70.984 Flat Brown

    &

    72.062 Earth

  • 72.062 Earth

Shirt D

  • 70.984 Flat Brown
  • 70.984 Flat Brown

    &

    70.824 German Cam. Orange Ochre

  • 70.824 German Cam. Orange Ochre

Current status:


[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

I continued today on the miniatures, the only parts missing are the axe hafts and alle the leather parts.

Shirt A

  • 70.824 German Cam. Orange Ochre
  • 73.203 Umber Shade

    or

    72.091 Sepia

  • 70.824 German Cam. Orange Ochre
  • 70.824 German Cam. Orange Ochre

    &

    70.928 Light Flesh

  • 72.091 Sepia as very thin glaze

Shirt B

  • 72.062 Earth
  • 72.091 Sepia
  • 72.062 Earth
  • 72.062 Earth

    &

    70.876 Brown Sand

Pelts

  • 70.991 Dark Sea Grey
  • 70.991 Dark Sea Grey

    &

    70.822 German C. Black Brown

    (for pattern on fur)

  • 70.820 Offwhite

    (drybrush towards edges)

  • 73.201 Black Wash

Hair A

  • 70.956 Light Orange
  • 70.956 Light Orange

    &

    70.915 Deep Yellow

  • 73.204 Flesh Wash

Hair B

  • 70.876 Brown Sand
  • 70.876 Brown Sand

    &

    70.915 Deep Yellow

  • 73.204 Flesh Wash

Hair C

  • 3/4 70.953 Flat Yellow

    &

    1/4 70.876 Brown Sand

  • 70.915 Deep Yellow
  • 73.204 Flesh Wash

Chainmail

  • 71.063 Silver
  • 73.201 Black Wash

Helmets, Axe heads

  • 71.069 Rust

    &

    71.065 Steel

  • 71.063 Silver
  • 73.201 Black Wash

[Warfork Fantasy Battles]¶
Nordman Mercenary Journeymen¶

After painting the bases, I started with the trousers. First, they were painted white in three consecutive lighter shades:

  • 70.989 Sky Grey
  • 70.907 Pale Greyblue
  • 70.993 White Grey

Then, I added stripes in different coulours. I tried to paint them quite thin, so the shaded white would shine through and give a first shading/highlighting to the stripes.

  • 70.956 Light Orange
  • 72.025 Foul Green
  • 70.925 Intense Blue
  • 70.811 Blue Violet
  • 70.953 Flat Yellow

A thin wash of SWW001 Soft Body Black was applied as extra shade over the whole trousers. The stripes were then highlighted in the base colour with some white mixed in.

The yellow looked a bit weird, so I washed the yellow stripes with very thin 73.200 Sepia Shade, then highlighted with 70.915 Deep Yellow.

The skin was basecoated, then highlighted in several steps, always mixing the new colour into the last one.

  • 70.872 Chocolate Brown
  • 70.804 Beige Red
  • 72.703 Pale Flesh


[Warfork Fantasy Battles]¶
Nordvolk Mercenary Journeymen¶

Today I primed the miniatures in 74.602 Black Surface Primer through my airbrush.


[Warfork Fantasy Battles]¶
Nordvolk Mercenary Journeymen¶

Among the Nordvolk there are not many rich families that can offer their offspring a good start into their own independent lifes. At the same time it is custom for children to leave their parents' homes at the age of 17 and live their own lifes away from their families. Most among the Nordvolk live lifes as farmers, cultivating crops or keeping sheep and cattle, fewer work as craftsmen or traders. To start their own business, or buy an existing business from the current owner (who finances his retirement with buying off) young men need starting capital. Only the richest families can provide this.

Most young men need to earn their starting capital themselves, and band together at the age of 17 under the leadership of older veterans and either pillage the coastlines as longboat raiders, or travel the realms and offer their services as mercenaries.

Halvar (25) and Tjure (23) Svanson are two brothers who choose the path of mercenary. First Halvar started this career, Tjure joined his elder brother's band two years later. At the age of 19, taking over command of his mercenary band after their leader was slain, Halvar saved most of the band (including his brother) from the battle that saw all the forces of the side they fought for annihilated. Since then he has been the leader of his own mercenary group, Tjure being his second in command. They accumulated some fame, and have no shortage of new youths who are eager to join their mercenary band.

They saved up quite some money already, so will probably not be in the business much longer before starting their planned cattle farm.

These models represent about two thirds of the Kislevite option (up to 30 models) of the Oldworlder Ally Contingent. They are armed with hand weapons and double handed weapons, with the option of light armour.

I choose the Nordvolk Axe regiment from West Wind Productions, two troop packs and one command pack.

For modern/future models I use for some time now washers, which allow easy storage in magnetic sheeting clad boxes. I tried several options with plastic bases (gluing magnetic sheeting or magnets into their bottom) but no option convinced me so far. I ordered some steel bases from Products for Wargamers and am quite happy so far. They are flat but still strong, line up nicely and allow for magnetic storage. These could be my new bases of choice. Damn... I need to rebase the An der Fähre Village Guard... (which should not be too complicated, just cutting away the trim and gluing the flat plastic base to the magnetic one).

I cleared all the models from flash and glued them to their bases.

The bases where then sanded.

The brothers, Tjure left and Halvar right.

Depending on the current tactical needs, the band often splits up into the main body being led by Halvar and a smaller flanking unit led by Tjure.

This configuration is not quite legal according to the army list, as the minimum unit size is 10 models... but this is Warfork Fantasy Battles, so who cares...

Most models are equipped like the following one, one two handed axe and a hand weapon - exactly the mandatory equipment from the list.