[SiFi]¶
Armed Civilians¶

The space pirates were cleaned and based. Where possible I bent the arms of duplicate models to change the pose of the second one slightly, one model got a V cut into his arm for the replacement which I then covered with miliput (the model in the front, the model directly behind is the original model).


[SiFi]¶
Free Trader Crew¶

I cleaned the flash from the models and based them on washers.

To get cargo into their ship, the crew uses a mini mule with trailer. The driver supplied with it wears NAC gear, which does not match the look for a free trader.

Time for some more instant mold. I choose a model (that it is the pilot was coincidence, and not related at all to the pilot of a well-known tv series...) and covered its head with the mold.

Here the cast with the head cut off.

From the original driver I cut off the head and removed the shoulder plates. I then glued the new head in place and with miliput added a hood, like on the model I cast the head from.

Here is the complete mule with driver and cargo. The driver will not be glued into place to allow me to use the vehicle manned and in action, as well as unmanned scenery.


[SiFi]¶
More Vehicles¶

I finished building the vehicles, next up is rinsing and undercoating.

Nothing more added to the ambulance, just miliput to cover any gaps.

On the Rover I finished the work on the prolonging of the passenger cabin.

On the Ranger I added more details, like the retractable support beams, the rest for the turntable ladder behind the cabin and the cut-off from the basket as ... some interesting feature.


[Warfork 40.000 - Rogue Rules]¶
Orks Marauders¶

Ten more Orks done, 15 left.


[SiFi]¶
More Vehicles¶

I received another delivery from Jon at Ground Zero Games (only about 5kg), and started right away on the first models.

With my last order I got some civilian trucks, which I intended for the colonists I already owned, but did not have any detailed plan for them. When I started to work on them, I painted them according to the two colour schemes I painted the colonists in; then dubbed them TecServ (technical services) and ConsServ (construction services). Having defined these themes, I immediately had more ideas for more vehicles I would need...

First is a transporter for all the construction workers to get them on site. I used the Colonial Rover line for ConServ, but a passenger cabin is only available with the Colonial Ranger line. As I also needed another Ranger this was no problem.

The passenger cabin on the right, the original cargo module on the right.

As the underbody of the Rover is longer than that of the Ranger, I need to fill the gap. I will try to do this in a way which implies a longer passenger cabin.

The Ranger the passenger cabin came from will be converted to a turntable ladder truck. The technicians need to get to higher installations like pylons, chimneys, etc. after all. After looking around, I finally ended up with a 1/87 scale die cast fire engine.

I cut up the Ranger underbody and prolonged it with card. From Depron and plastic card I created a platform, which will take the screw from the orignal model to fix the turntable ladder and allow it to be rotated (instead of gluing it in place). Still more detailing work to be done.

When I shopped for the fire engine, I also came across a mobile excavator and four wheel loader, which I thought to be a good addition to ConServ. The models will be mostly used as they are with a new paint job, only the wheels will be exchanged. I will try to build some wheels that look siminlar to those from the Rover line of trucks to tie them in.

The last vehicle is for the three medics I painted, a VTOL ambulance. I left the chin mounted gun turret off, and instead installed a search headlight (taken from the Rover truck).


[SiFi]¶
Colonists and Vehicles¶

I finished the last two vehicles. They were painted like the first two (same colours for windows, tires, antennae, same chiping technique), just with blue/grey instead of orange.


[SiFi]¶
Colonists and Vehicles¶

Last post for this year. I painted the windows and highlighted the grey and blue body colours. At the moment the gloss varnish coat to protect the current status is drying.


[SiFi]¶
Colonists and Vehicles¶

As a last step, I added some srcatches. First, I painted lines in orange mixed with white.

Next, I painted over the upper part of the light orange line with chocolate brown.

I call them done.

The Rangers are up next, I started by blacklining them with secret weapon washes heavy body black.


[Warfork 40.000 - Rogue Rules]¶
Orks Marauders¶

Last five Orks for this year. 35 in total done.


[SiFi]¶
Colonists and Vehicles¶

I finished the techs/paramedics.

The purchase of their ambulance vehicle is already planned.

I also continued to work on the construction vehicles, applying a highlight with the brush with Vallejo 70.910 Orange Red. Next the wheels and antennaes were painted black, and highlighted with 70.867 Dark Bluegrey. The headlights were painted white, the direction indicator yellow, the brake light red.

The windows were painted with a horizon, using blue with more and more white added for the upper part, brown with more and more white added for the lower part. Heavy Body Black (Secret Weapon Washes) was then used to blackline the windows, and very dilluted white to create some reflections.